Felmyst down!
So the new patch has arrived. It took its toll on everyone. For the players on Mannoroth, it took away our server last night, and one of Order Of Thrones' three raid nights. It also took away the first 45 minutes of our raid tonight as people cleaned up mods. On the other hand, it took away 30% of the hitpoints of all bosses and took away Sunwell Radiance. Throw in the talent changes and the bosses were... easy.
On Kalecgos we had 4 tanks(what we had cleared trash with) and 8 healers. Before the 2nd portal the dragon was about 50%. We had to just stop DPS and chill while the demon caught up. The entire fight took less than 2 full portal rotations, about 4 minutes. If we'd shoved more DPS down the first portal it would have been even faster.
For Brutallus our pets wouldn't attack, we had 3 tanks (prepping for Felmyst), 9 healers, and several of us were still wearing our arcane resistance from Kalecgos. And despite all that, we had 1:22 left before enrage. So yeah... he's easier.
Felmyst on the other hand, does similar raid damage as before. Same raid-wide 1k damage every 3 seconds, same gas nova, same encapsulate. Of course, with the tanks easier to keep up, the healers had a bit more freedom to heal the encapsulate target. Whatever it was, our healers were able to keep encapsulate targets up a lot more.
Avande also figured out how to call all the breaths perfectly, so people had enough warning to move (they didn't always, but not her fault).
We proved we could get through a ground phase without losing anyone. As it turned out, we never got through 2 phases back to back without losing everyone, but the nerfs and the buffs were enough that we got her down on a slightly late night. She entered her 3rd air phase at 8%, but our skeleton tank died shortly afterwards and we lost most of the remaining raid. With about 9 people up she landed at 6%. We clumped up, prayed for no encapsulate, and burned her down.

Success!
Her corpse disappeared before we could take a proper screenshot (we had some bad server lag and it took us a while before we could loot the body), but there's an action shot of Kalecgos heading over to open the way for us.
On Kalecgos we had 4 tanks(what we had cleared trash with) and 8 healers. Before the 2nd portal the dragon was about 50%. We had to just stop DPS and chill while the demon caught up. The entire fight took less than 2 full portal rotations, about 4 minutes. If we'd shoved more DPS down the first portal it would have been even faster.
For Brutallus our pets wouldn't attack, we had 3 tanks (prepping for Felmyst), 9 healers, and several of us were still wearing our arcane resistance from Kalecgos. And despite all that, we had 1:22 left before enrage. So yeah... he's easier.
Felmyst on the other hand, does similar raid damage as before. Same raid-wide 1k damage every 3 seconds, same gas nova, same encapsulate. Of course, with the tanks easier to keep up, the healers had a bit more freedom to heal the encapsulate target. Whatever it was, our healers were able to keep encapsulate targets up a lot more.
Avande also figured out how to call all the breaths perfectly, so people had enough warning to move (they didn't always, but not her fault).
We proved we could get through a ground phase without losing anyone. As it turned out, we never got through 2 phases back to back without losing everyone, but the nerfs and the buffs were enough that we got her down on a slightly late night. She entered her 3rd air phase at 8%, but our skeleton tank died shortly afterwards and we lost most of the remaining raid. With about 9 people up she landed at 6%. We clumped up, prayed for no encapsulate, and burned her down.

Success!
Her corpse disappeared before we could take a proper screenshot (we had some bad server lag and it took us a while before we could loot the body), but there's an action shot of Kalecgos heading over to open the way for us.
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